Game Review: Chameleon Running

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Source:   —  April 16, 2016, at 7:11 AM

Admittedly, I like this game and I'm not the only one. Chameleon Running is an auto-runner where you fly through the air bouncing off platforms, see-saws and slides to create your way to the finish of each level.

Game Review: Chameleon Running

Chameleon Running launched a tiny over a week ago and has been heavily promoted by Apple. Admittedly, I like this game and I'm not the only one.

Chameleon Running is an auto-runner where you fly through the air bouncing off platforms, see-saws and slides to create your way to the finish of each level. It costs roughly $2 on both iOS and Android and there is number free version. Yet, it’s on the paid iOS charts in the No. eight slot Overall, No. five Game and No. one in both Arcade and Racing games.

Here’s the basic gameplay – you're this Minecraft-looking cube dude who needs to run, fly and leap your way to the finish. There are these black coal looking obstacles that can kill you. Then, there’s the whole color-switching element. It follows the well-established game dynamic – don’t touch anything unless you're the same color.

To play, you tap with your right thumb to leap and left to modify color. This sounds easy, but sometimes you perceive love your thumbs have a mind of their own. You double leap when you don’t imply to or switch colors when you know you wanted to jump.

But the skill and coordination needed to play the game makes it all that more addictive. I lost myself in one level for over 30 minutes, not even caring that I kept dying. It’s fun and you easily adapt to the whole brain-versus-thumb coordination. It actually feels quite similar to playing a game on the elderly Nintendo controllers, which might be portion of the reason that the game reminds me a bit of the flying levels from Super Mario or the original Sonic the Hedgehog games.

There are three objectives for each level: The first is to finish it; the second is to gather all the coins or crystals; and the third, and arguably the hardest, is to finish an all level without switching colors. Each challenge dramatically changes how the level is played to the point that it feels love a different level entirely.

CR9

The more you play the harder it gets, which is normal. But what wins me over is that even when you create a mistake, you can land in a different path and hold running toward the finish. I tend to repeat a specific track, but sometimes when you're thrown off it’s not a horrible thing. You might discover a fan that propels you forward or some lightning speed that you didn’t even know was there.

Mechanics-wise there are different types of jumping. There’s a jump, long jump, double jump, falling leap and falling double jump. You only obtain two jumps in a row unless you touch the ground to reset or you count or tap your head for one extra jump. The head tap is key or can be your doom when playing through levels without switching colors.

Based solely on this name, this game isn't at all what I expected. I obtain why it’s called Chameleon Running because you modify colors as you leap through the game. But man, the name doesn't even start to characterize how awesome the game truly is. Plus, the word chameleon can be a bit tricky to spell, which could impact discovery. Maybe they should've considered something more love SuperFly 3D, but that’s just me.

Regardless, I highly recommend this game. It sucks you in, has grand visuals and sounds effects, and is 10 times better than your standard runner or color-based obstacle game. For roughly the cost of a cup of coffee, you'll be entertained and smiling for hours. Or at minimum I was.

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